Slide deck for NEU presentation March 11th

Slide deck for NEU presentation March 11th: NEU_presentation (PPTX)

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The Game Analytics Blog is live!

We are now ready to launch the Game Analytics blog – for everyone interested in game analysis and game user research work, with a focus on telemetry: http://blog.gameanalytics.com/

Hope to see you there!

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Jaw dropping

Sometimes you see things in analytics that just makes your jaw drop and hear angels sing. One of those things is the fabulous spatial visualizations that Georg Zoeller and his team are developing for Star Wars Online at Bioware. They prove once again what I have been harping about for years, that game analytics should be done in a spatiotemporal context – we need to look at the data like the players experience the games. Here is the link: http://gdc.gulbsoft.org/

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Two new great workshops on Game User Research – GHIGUR2012 and FDGGUR2012

I am exceptionally happy to play a small role in arranging two new workshops on Game User Research (GUR), taking place in 2012:

The CHI Game User Research Workshop at CHI 2012: http://hcigames.businessandit.uoit.ca/chigur/

The Game User Research Workshop at Foundations of Digital Games 2012: [link to be posted later]

These are going to be fantastic workshops for anyone interested in user research and games.

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Digital game piracy

More news on digital game piracy: http://www.cbs.dk/Micro/Insights-newsletter/Insights/New-figures-on-illegal-file-sharing-of-computer-games

 

 

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Awesome 3D visualization of Just Cause 2 metrics

Jim Blackhurst, chief data wrangler at Square Enix Europe, has generated a beautiful 3D visualization of death events in Just Cause 2 – check it out on: http://jimblackhurst.com/wp/

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